Chorescore encourages users to actively participate in household chores by gamifying them, making them fun and engaging.
Role: Product Designer
Contributions:
Team: 3 Product Designers
Year: 2022
As one of my UX/UI bootcamp projects, I was tasked with designing a single-function utility app based on open-ended generative research.
We chose the topic of household and started by conducting user interviews with open-ended questions. It turned out that all the interviewees either shared apartments or had experience doing so. Listening to their stories, we noticed a recurring pattern in their experiences.
26 years old
Hospitality student, works part-time as a waiter
Lives in Madrid
Goals:
Pain points:
We added the information on chore completion remaining time to help users plan their schedules more effectively. This also creates a sense of urgency and helps prevent them from missing the chore.
We moved the chore points settings under the 'Edit' feature, which adds an extra step, to reduce clutter and prevent accidental presses.
Create a profile screen to see the Chorecards and point statistics over time.
Add an option to send an invitation to a new flatmate, using phone contacts or social platforms.
Develop the edit function for Chores and Extra Tasks.
Provide information on how the flatmate rating affects the points.
Thank you for reading my case study, any feedback is greatly appreciated. Let's get in touch! 💬